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wjhollyart
I draw, program videogames, write, and overall love to create. I've made a dozen games that you can play online right now. Most notably I created See No Evil, an indie cult puzzle stealth game.

William Holly @wjhollyart

Age 32, Male

Software Engineer

Burnin' California

Joined on 8/28/18

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Settling In

Posted by wjhollyart - September 11th, 2018


I've been up on Newgrounds for roughly a fortnite now, and I've got to say it's a nifty platform.  I really dig the way the site is set up to encourage user interaction.  I've previously hosted games on Kongregate and Itch.io but they're both lacking in their own ways, and Newgrounds has been my favorite site to host my projects on yet.

For anyone who doesn't know, I'm a gamedev who likes making fun and expressive webgames from time to time.  I'm currently working in a field outside of software so I've been using these side projects to keep myself from going crazy, since I get a bit anxious when I go too long without programming something.

I've currently got a couple projects in the oven that I'll be launching here when they're ready.  My Bitsy games were well received enough, something that I actually put effort into should hopefully be even more satisfying.


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Comments

Been liking all your stuff! I also just enabled your ability to post news on the front page - you might have already gotten it automatically when you won some awards but I forget if that requires a higher tier reward... The system around that is old. When you make blog posts, you should see a checkbox to be able to put them on the front page (up to one per week).

I also saw your tweet about things like analytics - that is something we've long been wanting to tackle in a really expansive way. I'm hoping we'll get something going in that space next year.

I saw the checkbox to post to the front page, but wasn't sure if that's something I should hold off on unless I'm posting something with a bit more meat to it, like an official update on a major project or something. I'm still a bit gun-shy until I have some of my non-Bitsy games up to show off, and I've been holding off on uploading those until I find the time to implement the Newgrounds API to make the most of the platform.

Also I'm a total nerd for performance charts, so I'm super stoked to see what you're all working on behind the scenes in terms of analytics. It sounds really promising.